I have approached the writing of this article with some trepidation. I know that there are plenty of wargamers who know a lot more about the Vietnam War than I do - and several of them have written some very good articles in this magazine.
In fact the title of this article comes from a club discussion in which it was established that this was the sum total of everything I knew about the Vietcong.
Modern wargaming has always been one of my big interests, but I realise that it is never going to be everybody's cup of tea. (I use "modern" here in the sense of "happening now", and not - as some wargamers are prone to do - for the whole post-1945 era.) A lot of today's technology is difficult to evaluate, as not only is it very complex but it is also as often as not untried in actual combat, so that all we have to go on are guesses and over-optimistic sales brochures.
In 1618 the German provinces of Bohemia were to become the starting point of one of histories most bloody conflagrations, The Thirty Years War. These army list, designed for use with the Father Tilly rules set, allow gamers and collectors to start working toward the armies for both sides, Catholic and Protestant, and give full details for the Transylvanian rebel army under Bethen Gabor. Also included is a full order of battle and games scenario for the battle of White Mountain.
The appeal of the Aztecs and other traditional Mesoamerican armies as a subject for wargamers is pretty obvious: their individualistic style of fighting is perfect for skirmish gaming, and the figures are probably the most colourful to be found anywhere, with their feathered headdresses and banners, and the Jaguar and Eagle suits worn by their elite warriors.